Need Red Keycard x8. Laboratory x8. Quest completion and reward (2023)

During the passage of the legendary game "Stalker - Call of Pripyat" we must visit the underground laboratory and find documents in it in order to move along the main story. It is enough to find at least one copy of the documents and leave the X8 laboratory. But give us everything! Unfortunately, not all documents are so easy to find. In the article we describe in detail the location of all documents in this dangerous laboratory.

Output of a search to find documents in the X8 lab.

The quest is issued automatically after completing the task of finding documents for the Gauss Cannon. We rush from Zaton to Pripyat, we go to the Yubileiny KBO building.

How do I get into the X8 Lab?

There's only one way to get to the lab - the elevator, but it's dead. Near the elevator lies the body of Barchuk, in his PDA there is a record that the generator is on the top floor of the building, but zombies and monolith fanatics block the way there. We go up the stairs, destroying all enemies along the way - you need good weapons and lots of ammo. Some spans are littered with collapsed slabs, requiring you to walk around the building in search of an exit to the roof. But we don't have to go to the roof itself, although you can find good artifacts there among the electrical anomalies. We need to go to the generator room, just above the elevator. We approach the generator and press the "Use" button - the generator is activated! Now you can take the elevator down to the first floor. We go into the elevator and press the button on the control panel - we are in the laboratory.

How do I find documents in the X8 Lab?

We activate our entrance ticket in the laboratory. If we successfully complete the One Shot quest, we will have a red key card from the arsenal in our inventory. We immediately turn right and open the door with this card - we take weapons and first-aid kits.

1. Documentthat's what we're looking for: from the entrance to the laboratory we go to the left, we go to the data center. There flies the anomaly "Tesla", it cannot be killed. We carefully skip the anomaly past us and while running we take the first copy of the documents from the table and run back, closing the door behind us. You can go back upstairs using the elevator, the quest is already complete, or you can search for the rest of the documents.

2. DocumentWe search as follows: from the entrance we turn right again - we see signs: a dining room and a laboratory. We go down to the laboratory, where the floor is flooded with a layer of water, we see a model of the Raduga emitter there, a second document will lie on the shelves next to it. We take it.

3. Documentwe find it like this: we rush into the dining room, snorkelers run there - here the shotgun decides. We jump into the hole in the ground, we see the document on the table, we pick it up. We go back up the stairs.

Fourth Documentis in the dining room. As we climbed the stairs, we come into the dining room. A child's cry is heard there - this is the Burer. We just take the documents from the table and when the burer comes out to attack us we cut him with a knife.

5. Documentlies on a table near large tanks, not far from the room, the floor of which is flooded with water.

6. Documentharder to find. From the dining room we rush to the elevator shaft. Our task is to get from the elevator shaft via the stairs to the ground that we could not reach in any other way. We jump from the stairs there and see three Boers in the room. We kill them with grenades or a knife. We take the last document from the table. It remains for us to leave the laboratory, but the controller will block our way. The laboratory door will be closed until we kill him - this is where the grenade launcher decides.

Quest completion and reward.

We'll report the results of our search to Colonel Kovalsky. There is no quest reward as this is the main story that we must uncover. But the supply of ammunition, first aid kits and weapons found in the lab will be our reward.

Video with the solution of the search for documents in the X8 laboratory:

Labor X8- a gloomy place full of dangers. The multi-storey research complex is located under the Yubileiny KBO building. There's no easy way in. The building has long since been switched off and looted, the elevators don't work. However, this does not prevent the Monolith fighters from showing their usual ferocity and defending the entrances to the laboratory. Arrived at the location and after examining the dead elevator, we go to the last floor to start the emergency generator. Near the elevator doors on the penultimate floor lies the body of the murdered mercenary Barchuk, with a working PDA with information hidden in his pockets. The emergency generator was restored by him, it remains to use the fruits of the labor to descend into the bowels of the X8 laboratory. We turn on the generator and turn on the power supply, we go to the elevator on the first floor, and then even lower to the underground rooms. A night vision device built into the Cardan or Azot technicians will help you navigate in the dark.

Documents from their „X8“-Labor in „S.T.A.L.K.E.R.: Call of Preparation“:

  • Notebook with a note about the experiment- in the readingroom.
  • Emitter "Rainbow" - the main performance characteristics- in the pool with the Brain Scorcher model.
  • transfer order- in a room with two tanks.
  • research papers- in the dining room with a crying "girl".
  • Instructions for use for "Product No. 62"andsample study report- in a room with three burers.

The poltergeist, which initially hinders progress, hides in the "attic" in the central room in front of the entrance. The second half of the X8 Lab is accessed through the second elevator shaft, the entrance of which is next to the first broken elevator, which is at the very bottom. You can only open the locked door to the armory, to the right of the entrance to the laboratory, with the help of the dead mercenary Serbin from the corpse. After collecting all the listed documents, you can return to Colonel Kovalsky. We show the documents to scientists from the bunker. Herman pays a small reward for a feasible contribution to science.

Question about S.T.A.L.K.E.R reputation from Pripyat!!! where can i find the red keycard from lab x8??? and got the best answer

Answer by John Shepard[guru]
Go to Che Max's website, there is a walkthrough there.

answer fromYergei Fedorov[Neuling]
When you get to Pripyat after completing several quests, talk to the Chief Military Officer on the second floor. Tell me the mercenaries are interested in the labs too. agree that it is necessary to kill their boss and customers. the meeting will take place in the courtyard of the "dormitory", they are in the building opposite the SVD. When you kill them go downstairs and look for the customer, he has a map

answer fromJoman Koloskow[Guru]
Pass the game

(Video) S.T.A.L.K.E.R Call Of Pripyat Walkthrough HD - Find The Documents In Lab X8 (Pripyat) [22]

answer fromYoanya Navigator[Guru]
In Pripyat, after the first story quest where you take the Gauss gun away from the fanatics, you approach the leader (he hangs out with the warriors in the laundry) and he says that he was captured by mercenaries, where he that heard planned an arrow of employment with scientists. Then you go to the colonel on the second floor, get the quest "One Shot" from him, you get the SVD and you will find yourself in a residential building, from the window of which you need to fill two - setting in an exoskeleton and a scientist in green overalls SSP. You just have to shut them down when they come out. Shoot them both in the head. You can find the keycard on the corpse of a defeated scientist. Good luck stalkers.

copy

1 Invocation of Pripyat Red Keycard x8

2 quests given by characters. - Forum - Home. Poka wiadomoci-vidkunsen-. Passage of the game S.T.A.L.K.E.R.: Call of Pripyat (S.T.A.L.K.E.R.: Call of Pripyat). Return the documentation and the key card to Cardan, he will fix and sell the Gauss he likes and a red access card from the corpse of a man in overalls. If you've already gone to X8, you've seen a closed door there, right next to the entrance. Additional tasks in Call of Pripyat. Passage. Download key generator for STALKER Call of Pripyat. 1 Oct 2009 S.T.A.L.K.E.R.: Call of Pripyat S.T.A.L.K.E.R.: Call of Pripyat corpses. a red card from the X8 laboratory was found in the customer's corpse)). Complete the mission Laboratory x8: the passage of the World of the game. 2016-Feb-26 Laboratory Documents x8: Call from Pripyat - S.T.A.L.K.E.R.: Call. Download Stalker Call of Pripyat Red Key Map Quests. Related sites X8 access card for the Pripyat laboratory. Portal on the red key map for the passage of Call of Pripyat. 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Quests RFP SGM official site of Sigerous Mod. Pripyat x8 access card stalker call. Roma user profile. Dec 14:35 Red key card - I take X8 from Serbin. Steyr AUG SS190 nimble barrel, I get a medal - the championship of the Call of Pripyat. Walkthrough Stalker Call of Pripyat - Pripyat Chapter 3 MISSING The main customer Serbin has a very red key - a card from X8. Stalker Sigerous Mod 1.7 access key for helicopters with -. S.T.A.L.K.E.R.: Call of Pripyat - walkthrough and plot (careful! spo. The headline says where, but I xs where these canteens and stuff. I found only the first part and that's it. And further. Found a red key card for X-8 Passage of the game S.T.A.L.K.E.R.: Call of Pripyat by X-8, found all records of mercenaries Reward: SVD, red key card from X-8 laboratory Guide Pripyat Starting point - Alliance Era - Stalker Worlds May 4, 2009 S.T.A.L.K.E.R. : Call of Pripyat takes place after the events of S.T.A.L.K.E.R and the destruction Q: Where are the keys A and B from the gas bottle box on the bridge? Q: Where can I get a red access card for the X8 site map Laboratory X8 The passage of Stalkers and general concepts S.T.A.L.K.E.R.: Call of Pripyat - Page 3 - Site Forum 39;Harbour STALKER: Call of Pripyat, Walkthrough, Quests - Gameinator Serbin Zone Chronicles Discussion documents from the Laboratory x8: Call of Pripyat in the forum un d the main scien player in a suit have a red key card. - Forums - Caches Where to get the key card for the elevator to the laboratory x8 - Questions. The moment that pisses you off the most - Page 4 - Forum - Mods. 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Serbin had a red key card , and where is the location with provisions, ammunition and Almost all quests in Pripyat are probably needed to annoy yourself You enter the laboratory by opening the iron door in X-8 Dyagterev's diary Call of Pripyat v mb from Hidden text.Vasilis And the red key Call of Pripyat: Walkthrough Questions - Fighting Folk Forums 02/26/2016 STALKER ZP (Sigerous mod 2.2) Where to get a red card Call of Pripyat SGM 1.7 In the video Sigerous Mod 2.2 is used Then he takes you one Weapon and gives the key card to the test shop, Call of Pripyat: Discussion - Page 49 - FPS Action - AMK Team crack for Stalker Call from Pripyat Tablet - Google Drive Download Stalker Call from Pripyat Lab x Oct 2009 S.T.A.L.K.E. R.: Call of Pripyat - Additional tasks in the call. Continue. On the killed customer you will find a x8 red keycard. On the map you will find a marker showing which direction to go. killed, search Serbin and take the red keycard from Laboratories8. Kovalenko. Talk to him with all six documents from X8 in your hands. S.T.A.L. K.E.R.: Call of Pripyat (Stalker: Call of Pripyat) S.T.A.L.K.E.R.: Call of Pripyat - Issues - Forums page. 24 Feb 2016 Key card for the laboratory x8 Red key card Download map Surroundings of Jupiter for Stalkers Reputation of Pripyat This is attention stalker. The reputation of Pripyat. Laboratory X8. There's a corpse in a scientist's suit. The main customer, Serbin, has a very red key - a card from X8. December 6, 2010 starred story quests. It is advisable not to violate the order of their passage, as this is fraught with an increase in glitches and bugs in the game. The X-8 laboratory is located in Pripyat, or rather under the Yubileiny KBO. key card to open the door to the warehouse red key card. 09/30/2011 Here is my first S.T.A.L.K.E.R. The reputation of Pripyat. Where to find Magpie We start the generator, get on the elevator and go down to the laboratory x8.

5 We're getting off Here you need a red key card. The entire tunnel under Pripyat was positive for him, as if he were throwing some. One more question: someone took the red key card, they say in X8 it can be used to open a room with an arsenal of weapons. Lab x 8 - All the best is here!. Walkthrough STALKER: Call of Pripyat - computer games Pripyat. Point of Reference - Episode 2 - Key to the cartilage and drawings of a girl:. red keycard, from the closed door in the X-8 lab. Passage of the storyline Stalker Call of Pripyat. The reputation of Pripyat. July 27 x 8 S.T.A.L.K.E.R. Laboratory key card x8 Red key card Complete walkthrough of the storyline of the game Stalker Call of Pripyat .. corpses, search Serbin, take the red key card from laboratory X8. The YELLOW key card is taken on the subway. In Pripyat we take a RED card from the body of the customer representative. There is only access to the armory in the X-8 itself (the door immediately to the right upon entering). FAQ. Sigerous Mod v1.7 for the game Stalker Call of Pripyat. October 4, 2011 Red Key Card - X8 Red Magnetic Key Card. X8 is marked on one of the planes. From the armory. Stalker way to Pripyat. Part 8-2. pripyat-x8. trepanator. 02/28/2015 Stalker: call from Pripyat. Orientation. We enter the control room with a flashing red lamp.. We learn about the X-8 laboratory, where all other experiments took place, we take the yellow X-8 key card. Sigerous Mod 1.7 Stalker Territory Page 23. Passage of the game STALKER: Call of Pripyat -. Stalker Call of Pripyat, how to explore ramp 3 and much more on Explore, get the red key card from the X8 lab. FAQ - Stalker Simbion Mod Forum. Passage of SGM 1.7 part three - main page. Pripyat. Reference point. - STALKER. - The world of modifications Pripyat. Page 128 of S.T.A.L.K.E.R.: Call of Pripyat Walkthrough (1) - posted in Red Key Card with X8 Jacjwrath, in the first post, mark this location on the map. The second one is on Pripyat in the X8 lab, there you need a red key card.Nov 4, 2014 Discuss Bad Company 2 Looking for a red key card on Facebook video game (industry), stalker reputation from Pripyat, red key card, serbin , Video English Stalker. The reputation of Pripyat. Laboratory X8. What about the closet key? Do you mean the door on the right as you enter the lab? You need a red key card. E you need. There are cards with the locations of most items and right now I have a red key card for Lab X8, STALKER: Call Of Pripyat39; STALKER: Call Of Pripyat Easter Eggs. Walkthrough S.T.A.L.K.E.R.: Call of Pripyat contains 19 main and about 40 additional ones. Here we will find the necessary documentation and a key card from the X8 laboratory. Use the red card to open the door. 03/26/2012 Documents from the X8 laboratory in S.T.A.L.K.E.R.: Call from Pripyat: to the laboratory, only possible with the red X8 key card. S.T.A.L.K.E.R.: Call of Pripyat is a computer game in the genre of a first-person shooter with elements of a role-playing game. keycard from x8-addictinggames - Imgur. 03/11/2016 Where are the keys A and B for the box with the gas bottles on the bridge? Red Keycard is a quest item in S.T.A.L.K.E.R.: Call of Pripyat. With help, a locked door to the arsenal in the X8 Laboratory will open. On the bridge. Nov 5, 2009 And in the same lab, a room red opens. only in the X8 on the right is the door and such crap, the key card should be there where you get it?. Bad Company 2 In Search of the Red Key - YouTube. STALKER: Call of Pripyat - Computer games - Forum - S.T.A.L.K.E.R Call of Pripyat. Complete walkthrough of the storyline and. Here you need a red key card. And the title too. In total, you should have 6 documents from the laboratory x8 with you. light up. Questions about the game Stalker Call of Pripyat, please tell me

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Finally daylight. You can at least give yourself a break from the opponents and the difficult passage of the game Stalker Call of Pripyat. And here comes the military. The conversation will be long. Speaking of "debts", it seems the Zulus don't like such alignments...

And here is Commander Kovalsky, in his opinion the situation is not very good ... Nothing, we can handle it. In fact, the Zulu haven't left Pripyat, but are heroically holding the defenses against Snorkels in the eastern part of School #1. So it'll be nice if you check there, help fend off the creatures, and direct you to the laundry, where that is military camp is located.

The school, which is located in Pripyat, can very much remind you of your own ... the one in which the best years have passed or are still passing.

The Zulu will help you when you evacuate from Pripyat, but more on that later.

TOOLS FOR CALIBRATION

Description: The sooner you make equipment changes, the easier the remaining passage of the Stalker Call of Pripyat will be.

Passage: In Pripyat there are 2 sets of tools for calibration.

Set 1: department store. Finding this building on the map is not difficult. At the entrance to the department store, you will most likely have to destroy a pack of dogs. In the department store you need to find the door that leads to the basement. To find it, you need to “follow” the jerboas running toward it. If not found, open any doors you find. In the room with the yellow table is the door you need. If you go down on the box you will find a calibration kit. If you go down and don't die from the fire, you can find an artifact among the anomalies. You can climb the stairs near the department store. Basically, this hatch clogged with boards can be used as an entrance (do not run in the department store). The location of the entrance can be seen in the photo.

Set 2: Old KBO. Once you get to the location you will have to overcome the anomalies on the first floor, climb to the second and possibly kill the Burer there. You can find a calibration kit on the shelves.

These tools must be given to Azot or Cardan. The ability to travel between locations will appear later in the course of the game Stalker Call of Pripyat.

UNKNOWN WEAPON

Description: Colonel Kovalsky invites you to take part in an operation to find an unknown weapon that was used to shoot down helicopters. According to him, the monoliths possessing this weapon settled in the hospital in the west building. An unknown weapon is in their leader.

Passage: your battle position is near the window, in the yard in front of you there are 3 opponents, if they are on an open space - shoot. Also, according to the task, you are recommended to search the corpses, but it is better not to do it yet - jump out the window onto the street and into the western building (the monoliths were on their way there). On the first floor you will meet opponents sitting like on a matinee. After spoiling the matinee, go to the second floor. Here opponents will no longer be so obedient, but reconnaissance work with the help of a shotgun will do its service. Opposite the stairs there is an exit to the passage between the buildings. On the right is a high-rise building with a cursed monolith on top with the weapon you need. To get a gun, shoot it. No matter where you end up, the main thing is that he can't touch you. If you kill him, he will fall at your feet and you can pick up the gun, but after a long flight the gun will be inoperable and you will also have to pick up the yellow key card.

Now you can take a break from the passage of the game Stalker Call of Pripyat in the ghost town and do business in other places.

The local technician (in Pripyat) and Azot (technician in Yanov) won't be able to do anything with the weapon, but the charismatic Cardan (technician in Zaton) is very familiar with this weapon... So familiar that the poor guy will loses consciousness at the sight of him. We have to wait (sleep). When he comes to his senses he will report that this gun is a Gauss gun (the official name is "Product #62"), but while he was working the project was covered and so he cannot use it without additional information repair. At one point, Cardan was working in the test shop located under the Iron Forest anomaly and kept the keycard from the lab for himself.

To get to the laboratory on the territory of the Iron Forest, you need to find a small gatehouse (the location is indicated on the map), open the door with the key and go down ... To go through the corridor littered garbage, you you have to break open the wooden box on the right, behind it is the "Bypass Corridor". You will also encounter a pseudo-giant in the great hall. This creature is very persistent and dangerous at a distance of about 10 meters. The easiest way to kill him is this: exit the door into the hall, when you see him coming towards you, back out of the hall and shoot the creature (preferably something really powerful, but a shotgun will work too ). While outside the hall, she won't attack you, but you will attack her... After the creature has moved a distance, repeat the maneuver.

Now you need to get to the laboratory, which is behind the wall. For this you have to climb the stairs under the left wall. Next you have 2 flights of stairs - one of them leads to a cache (above the door you entered through), the second leads to the floor above. At the top you need to go to the opposite side of the hall and through the ventilation (you can get in through a square opening from above) into the test shop. There you will find documentation and see a giant prototype Gauss rifle. Now you can get to the surface.

Bring the rifle and documents to Cardan, he will take the documents and weapons, but he needs time to fix everything, but now you can sleep (an hour). Cardan fixed your weapon anyway, and now there is a very dangerous sniper weapon that is best for passing the Stalker Call of Pripyat.

You can also buy ammo for weapons from Cardan. Returning the card from the lab to him will give you 3 scientific travel medicine kits. It would also be nice to update Kowalski on your progress.

THE MISSING INTELLIGENCE GROUP

Description: Kowalski asks you to find out what happened to the reconnaissance group that disappeared after the last strange communication session.

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Passage: You must get to the point indicated on the map. In a small clearing you will find the corpses of fighters. Your hero will radio Kowalski and report the unfortunate results.

MONOLITH-CLUSTER

Description: Kovalsky asks you to destroy the monoliths that settled in the "Books" shop and pose a threat to the military

Passage: If the passage of the Stalker Call of Pripyat at the Jupiter-Pripyat transition was correct, and you saved the allies, then some of them (Vano and Sokolov) will join you at the agreed point near the monument.

Next, you need to "clean up" the shop and get into a closed room on the first floor, in the center of which the monoliths sit in a trance. After they are destroyed, the structure must be inspected. After inspecting the structure, it is necessary to protect Sokolov and Vano from local fauna until the wash. If you save their life, they will help you in the last passage of the Stalker Call of Pripyat.

MISSING GUARDIANS

Description: One of the sentries sent by Kowalski is out of range. You have to find out what happened.

Passage: Once inside the grocery store indicated by a dot on the map, you will hear screams and gunfire. When you get close to the sentry post, you won't be able to help him anymore - his mind has been captured by the controller. The only thing left is to kill the creature. In such a situation, a headshot with a Gauss rifle will help. Unfortunately, saving the Private won't work, as the controller only appears after he dies. After contacting Kowalski, you learn that the reconnaissance group was most likely killed by the controller.

Extras: Going around the building you will find the entrance to the basement, which has an RPG at the very bottom behind a metal beam.

A SHOT

Description: When you arrive on the territory of the laundry, Garik will contact you and tell you that he barely took his feet off the mercenaries, who were talking about meeting the customer on the territory of the hostel.

Passage: There's no point in going it alone because the enemies just won't show up. First you need to contact Kovalsky, who will offer you either to remove the performers, or to remove the client and performers ... In this case, it is better to "kill two birds with one stone".

In front of you is the inner courtyard of the hostel. In the hands of the SVD issued by the military, but still Gauss - the gun will be more effective. It will take quite a long time for the targets to appear. In order not to "glow", it is better not to turn on the flashlight. Mercenaries appear first, after a while customers come. Your goal is to destroy the main customer and the mercenary - they will talk near the main entrance. Two shots at her and mission accomplished. Your own comrades, afraid of such alignments, will shed a tear. The bravest can shoot you a few times. After the shootout, go to the corpses of the leaders and search them. The main customer Serbin has a very red key - a card from X8, which will facilitate the passage of the game Stalker Call of Pripyat in the X8 laboratory. After completing the quest - to Kowalski.

LABOR X8

Description: After searching for documents in the test shop, you must continue to search for documents with information about the experiments in the X-8 laboratory.

Walkthrough: Finding a building with a laboratory is not difficult, but inside the building it will be fun... There seems to be a whole elevator car on the first floor; A problem is not energy, and even the zombies get underfoot. Your destination is on the top 6th floor. On each floor there are masses of zombie enemies and a monolith waiting for you (what the heck they didn't kill themselves without you is incomprehensible), from each floor there are stairs leading to the next (although sometimes difficult to find) . Further along you will find a monolith whose PDA entry confirms that the generator is at the top. It's really there, above the elevator shaft. Turn on the power and go downstairs calmly. Going down the elevator you will find yourself in the lab itself.

Down the stairs, use the access card, to the right of the entrance there is a door that says - strangers are not allowed - go there, enter with the red code card. In the room you will find cartridges and first-aid kits - they will come in handy to you. Next you need to find 6 sets of documents. First, let's go to the dining room (on the right). When you go down the stairs you will see 2 steps. One is near the fans - first you'll see a metal staircase leading up here. The passageway is clogged with boards, but the head is getting stronger... Oh hello poltergeist, although you'd rather die... There's also a machine gun if you don't already have one.

Further in the dining room (second flight of stairs) a crying child can be heard. The child will turn out to be an ugly drill, whose face will not be corrected even by a surgical operation with a knife, which you will perform. On the table in the middle of the dining room you can find documents, in the boxes - a carcass (well, you never know, maybe you're hungry).

Go back to the hole in the ground, through it - down. Adjust the number of snorkels and then jerboas along the way. There are 2 sets of documents on the lower floor. One of them is near 2 huge tanks (they occupy all the space, you will not confuse them), the second is near the aggression suppressor "Rainbow" (isn't that poetic...).

Now you need to find the elevator shaft and climb to the level with the open door. At this level there are 2 sets of documents under the vigilant supervision of 3 Burers. It won't be easy with the drills, but a knife and a gauss rifle and, of course, first aid kits will help to cope.

Another document is on the upper level (on the same level as the room with ammunition) in the training room (an electrical anomaly is carried nearby). Out to the surface with a clear conscience and full document bags (should be 6). Now we have to talk to Kowalski.

Optional: you can interrupt the plot of the Stalker Call of Pripyat and climb to the roof of the building to search among the anomalies for very powerful artifacts and admire the view and the sky.

RADIO INTERFERENCE

Description: Operation Fairway went down the drain - that's the logical conclusion Kowalski draws. The focus is on establishing communication with the command. But the radio signal is disturbed by interference. Its source must be eliminated.

Passage: Go to the point indicated on the map. There you will find the corpse of a fighter who has explosives. Kovalsky reports on the radio that the radio interference source is in the kindergarten.

A Bloodsucker Warden may be on duty near the entrance to the Kindergarten, but when seen from afar the last thing he sees is his own brain shattered by a bullet from a Gauss Cannon. To get into the garden, you need to blow up the door with a dead soldier's explosives (go to a safe distance).

The garden inside can leave a lasting impression, especially for players who spent their childhood in gardens with the same layout. A few poltergeists will run around the building, but they're easiest to kill by shooting from close range.
In the garden, look for boxes near which there is a certain drawing on the wall.

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After breaking the crates, you can find a fairly useful supply of ammunition for the Gauss rifle, which will come in handy for the further passage of the game Stalker Call of Pripyat. It is necessary to continue searching the building until you find a huge antenna that needs to be destroyed with grenades. After the destruction, a strange noise can be heard from the first floor. Open the fridge and you'll see... the missing military man. You can go to Kowalski with him.

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